we are an infinite loop
Jan 26, 2007
Jan 23, 2007
Updates
Recently I've been mapping a 32 channels' worth of FFT analysis on some discs (that form a cylinder) spaced out in 3D.
It looks extremely good, especially on cliq-hop. Too bad my iBook's built-in microphone isn't such a marvel of technology, but hey. All in all, it works and it's nice.
I'll edit this post later to post some screenshots. Until then, the code isn't working in a browser yet, but you copypaste and see it in action, tinker with the params and feel good.
rewritten by Unknown around 10:55 PM 0 comentarii
filed under computational, p55, sound visualisation
Jan 21, 2007
Just testing exporting
I was recently testing exporting geometry from p55 and yep, it works. Computed in p55, rendered in google's sketchup, and text in illustrator.
rewritten by Unknown around 12:20 PM 0 comentarii
filed under computational, p55, reders
Jan 20, 2007
Strange Attractors // Patterns in chaos
This book on Strange Attractors is so interesting I am drooling over it right now. Good for anybody, even the mathematically stupid.
A random illustration from the book.
Yep, it's free to download.
Go p55 it!
rewritten by Unknown around 2:13 AM 21 comentarii
filed under books, computational, p55
Jan 13, 2007
Morfisme
Dap, tot un pic de matematica, dar ceva mai filozofica acum.
Poti crea imagine din sunet si poti crea sunet din imagine. (imagine in sensul larg, sens care cuprinde si miscare, ritm, viteza).
Avem de-a face cu 2 morfisme de grupuri. In unul plecam de la sunet si cream imagine. In al doilea plecam de la imagine si cream sunet. Se observa faptul ca trebuie ca unul din cele doua grupuri sa detina suprematia asupra celuilalt. Fie imaginea guverneaza sunetul (reprezinta legea care defineste outputul auditiv), fie sunetul guverneaza imaginea - caz in care acesta devine legea guvernatoare a imaginii.
Aceasta este una dintre cele mai importante constrangeri ale I/O (input-output) art. Din ea se naste frumusetea (sau nu).
Daca ar fi sa renuntam la ea nu am mai putea avea aceasta intreaga stiinta: visuals-urile pentru un solo de vioara sunt vioara si cantaretul in sine. Well, that is not the point.
rewritten by Unknown around 1:05 AM 0 comentarii
Jan 11, 2007
New discoveries
http://chronotext.org
I have just discovered this interesting collection of experiments with 3d text. Definitively worth a stroll. Shows one of the more abstract faces of computational design which isn't that much speculated in today's art scene.
Maybe gives you some ideas.
idid out.
rewritten by Unknown around 1:48 AM 0 comentarii
Despre cuiburi si alte aberatii
Acum cateva zile am reusit sa ajung la o comuniune cu processing.
Nu este o teorie mult prea grea.
Processing, cum prea bine se stie, se bazeaza pe java. El reprezinta practic un fel de java--, simplificand multe lucruri in detrimentul usability-ului.
Folosind un pic de Eclipse si investigand unele librarii, plus the painstaking job de a dezvolta un particle system in sus-numitul IDE, reusit-am a intelege modul de functionare.
Toate clasele separate din p5 sunt nested classes ale clasei mari (programul/sketch-ul tau). Nu are rost sa renunti la acesta manifestare a codului in p5: este o scurtatura demna, ce nu ingreuneaza decat in unele cazuri exceptionale intreaga poveste a programarii.
So, dump Eclipse. Doar daca vrei sa dezvolti librarii pentru p5 are rost sa intrii in el... altfel mediul de programare oferit este mai mult decat suficient.
Poate dezvoltarea de aplicatii in OpenGL, folosind JOGL sa fie the next step? Dar atunci de ce nu am trece direct in c++?
Si, in final, este nevoie de atata adancime pentru a crea generative toys/computational design?
rewritten by Unknown around 1:25 AM 0 comentarii
The magic list
Cine e porcaria asta?
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